The survivors of the first Waxwork must use a portal through time to defeat the evil that has followed them and turned their lives upside down.
An evil scientist and a hunchback escape from prison and encounter Dracula, the Wolf Man and Frankenstein's Monster.
A scientist working on cures for rare afflictions, such as a bone softening agent made from molds to allow him to correct the spinal deformity of his nurse, finds the physical causes of lycanthropy in wolf-man Larry Talbot and of vampirism in Count Dracula, but himself becomes afflicted with homicidal madness while exchanging blood with Dracula.
A young neurosurgeon inherits the castle of his grandfather, the famous Dr. Victor von Frankenstein. In the castle he finds a funny hunchback, a pretty lab assistant and the elderly housekeeper. Young Frankenstein believes that the work of his grandfather was delusional, but when he discovers the book where the mad doctor described his reanimation experiment, he suddenly changes his mind.
Eccentric scientist Victor Von Frankenstein creates a grotesque creature in an unorthodox scientific experiment.
A cliché hunchbacked evil scientist's assistant aspires to become a scientist himself, much to the displeasure of the rest of the evil science community.
A medical school dropout loses his fiancée in a tragic lawnmower incident and decides to bring her back to life. Unfortunately, he was only able to save her head, so he goes to the red light district in the city and lures prostitutes into a hotel room so he can collect body parts to reassemble her.
Count Dracula adjourns to Earth, accompanied by Frankenstein's Monster, the Wolfman, the Mummy, and the Gillman. The uglies are in search of a powerful amulet that will grant them power to rule the world. Our heroes - the Monster Squad are the only ones daring to stand in their way.